Category: Game Reviews

Game reviews XO

  • When ‘Safety’ Silences: How the UK’s Online Safety Act 2025 Could Change Journalism Forever.

    When ‘Safety’ Silences: How the UK’s Online Safety Act 2025 Could Change Journalism Forever.

    The UK’s Online Safety Act is fully enforced as of 25 July 2025. It aims to make the internet safer, especially for children. It mandates strict content moderation, age verification, and accountability measures for platforms like TikTok, X, Reddit, and more. Platforms face steep fines, up to £18 million or 10% of global revenue, for failing to comply.

    The Act’s broader impact has already been felt. Creators like Dylan Page have found their politically sensitive TikTok Videos removed. These were not taken down for violating the platform’s rules. Instead, they were flagged for “age-inappropriate content” under this Act. These sweeping removals affect the ability of independent creators to share critical or niche content.

    @dylan.page

    100% serious. This cannot start effecting news creators.

    ♬ original sound – Dylan Page


    Safety vs. Free Speech: A Delicate Balance


    The new regulations have empowered Ofcom to enforce “highly effective” age checks. They also implement algorithm controls to shield children from harmful content. This includes graphic violence or self-harm. While well-intentioned, critics argue implementation has been too broad, sweeping up legitimate adult-oriented or newsworthy content. Platforms like X have pushed back, warning of excessive censorship.

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    Real-World Responses & Pushback

    • VPNs Surge: In the UK, VPN use has exploded. An example, Proton VPN saw a 1,400% spike in sign-ups, as users try (legally, but controversially) to bypass age checks.
    • Tech Leaders Speak Out: Marc Andreessen publicly criticised the Act. He called it a threat to free speech. Marc Andreessen contacted Downing Street directly over its implications.
    • Mass Public Backlash: Over 500,000 people have signed a petition to repeal the law. Opponents warn that overreach could stifle discourse. It may also alienate UK users from global platforms.

    Despite this heavy criticism, the government maintains that the law carefully balances child safety with expressive freedoms, and that platforms must protect users while facilitating adult voices

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    What It Means for Creators, Even in Indie Games & Film

    You might wonder why InsideXO is covering this at all. After all, we mostly focus on indie games and entertainment. But here’s why it matters:

    • If politically themed indie games get flagged under these new rules, creators could see their content limited. This applies to documentaries or even in-depth game reviews as well, even when the content is valid for adult audiences.
    • The UK is now a global testing ground for content regulation, with ideas potentially exporting into EU and U.S. legislation.

    InsideXO’s Stand:

    At InsideXO, we believe in thoughtful, honest storytelling and the freedom to share it. We support protecting vulnerable users, but not at the cost of silencing journalists, critics, or creators who produce meaningful, age-appropriate content. Freedom of the press is the single most important factor in democracy. It is essential to freely share information without censorship or punishment. This freedom is critical to the future of our country.

    Heads-Up for Our Readers

    Stay alert. If you notice unexplained removals or limits on gaming or film commentary, this Act might be the reason.

    Support independent discourse: Share news or artists affected by broad censorship. Engage with fellow creators about safe and fair content pathways.

    Sign The Petition Here to have your voice heard.

    Share Your Thoughts Below, Or Join Our Discord To Join The Full Discussion.

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  • It’s Time To Break Your Fingers – and Maybe Even Your Keyboard, The Fun Way, with Type.

    It’s Time To Break Your Fingers – and Maybe Even Your Keyboard, The Fun Way, with Type.

    Genre: Casual, Action, Arcade, 2D

    Developer: Parcyval Studios.

    Release date: August 1st, 2025.

    Price: Free Demo

    Newly Available on Steam

    https://store.steampowered.com/app/3893260/TYPE_Demo/

    Type, a retro-vibe game about….you guessed it, typing! This hectic keyboard-mashing game will have you thinking you’re in the clear, and then you’ll slowly see a nuclear warhead coming at you, and well, I’m sure you can guess what happens next with that. Despite just the simple mechanics of typing gibberish words, no one wants to fail at anything, right? Well, yes. Unfortunately for you, this game will overwhelm you, and fast. Think you’ve got what it takes? Be daring to keep reading.

    First Thoughts 💣

    As simple as the concept is, for whatever brain chemical reaction created reason, it works. Looking at the recently added global leaderboard and seeing that your high score is just below someone else’s, it’ll have you going back for more. In the fast-paced retro arcade you will mentally find yourself in, even if your friends haven’t gotten their own high score yet, you’ll want to make sure they could never beat yours, let alone the rest of the world.

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    Can I run it? ⌨️

    For such a simple game, you don’t need a beast of a device to run and enjoy this one. Per the developers’ recommended minimum system requirement on Steam, specifically your device’s processor, it is noted as “Hamster Wheel”. I think that speaks enough volume for how easy it is for anyone to take on this challenge of achieving a higher score than someone else. There is absolutely no input delay with the letter being registered once pressed on your keyboard, and as soon as you have booted up the game, you’re immediately thrown into battle against the enemy of random sequences of words, with no loading screens or transitions between menus.

    Too Simple or Just Enough? 🤔

    We here at InsideXO would say this is just enough. As we will read a little more in depth later on of insights from Parsy himself, regardless of competitor games out there, there are gamers all over the world who like to type fast, challenge themselves to improve using non-traditional words, and know how a real word would be spelt. Others use it to learn to begin typing in general, or the English language we all know and love. Given that gibberish words might not be the most effective method for this, with the feedback Parsy has received, rest assured, updates are coming for this as well.

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    Game Over (The Good Way) 

    To take this all in, even though Type was only released a few days ago, and is not fully released, waves of its catchyness are already being felt through indie game communities, especially in Parsys own discord server, with his Type Leaderboard and Type Updates channels, where updates and new scores have been made consistently in the past weeks. You can show off your high scores, boost your competitive ego to keep being better, and show love to his creations (yes, there are more projects by Parcyval Studios!). At the end of the day, it’s all love and friendly competition, and who doesn’t love that? 

    We are born very similar, but life takes us different paths, and some lead to game dev some not.

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    Feel free to leave a comment on your thoughts down below, or join our Discord and discuss with the community!

    ChatGPT Image Jul 15, 2025, 11_54_25 PM

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    2 responses to “It’s Time To Break Your Fingers – and Maybe Even Your Keyboard, The Fun Way, with Type.”

    1. An Interview With Parcyval Studios – InsideXO avatar

      […] I had the privilege of speaking with the developer of the newly found game “Type”, here’s how it went. Read the full review here! […]

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    2. Maurice Handwerker avatar
      Maurice Handwerker

      TYPE looks really cool. Im 100% gonna try it myself.

      Liked by 1 person

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  • Painting Under Pressure: Sloppy Forgeries Is Indie Chaos at Its Best

    Painting Under Pressure: Sloppy Forgeries Is Indie Chaos at Its Best

    Imagine a high-stakes art heist, but instead of sneaking through lasers, you’re racing against the clock to sloppily recreate iconic paintings using only your mouse, a timer, and sheer panic. That’s Sloppy Forgeries, and after getting a chance to play it early, we’re absolutely hooked.

    Developed by the indie minds at Playful Systems LLC, Sloppy Forgeries is a fast-paced, competitive art game that mixes creativity and chaos. 

    You’re shown a classic painting and challenged to recreate it as closely (or wildly) as possible. The catch? You only have a short amount of time, and so every stroke counts.

    As you can imagine this can lead to some pretty hilarious attempts, of which I will show some of mine in this article!

    We’ve been playing an early build thanks to a Steam key from the dev (huge thanks again!), and the experience has been equal parts hilarious and genuinely addictive. There’s something oddly satisfying about trying to replicate a masterpiece while the timer ticks down, and everything just falls apart (At least for me!)

    I had the chance to Ask some Questions to the Dev about the game, which will be included in a separate article below, be sure to check it out,

    “There might be artists out there who aren’t great at traditional video games who will REALLY excel at this.”


    Gameplay – A Stroke of Genius🖌️

    The game plays very well, for an unreleased game it feels solid, and it does the job, i was given a painting to copy, and I did my best, there’s a good selection already of over 30 classic paintings, and there’s so much more potential, I can already imagine the competitions to get your artwork in the game, or Merch to be able to get your best (or worst) paintings on a small canvas for your own keeping! There are so many different directions this game could go, it’s incredibly exciting to follow its Journey!

    The game Particularly Shines in multiplayer, and with it’s mouse v mouse local multiplayer, it makes it even easier to play with those around you, (although there will be a standard multiplayer option as well) 

    The game scores you on how accurate your painting is to the real thing, so this creates some very funny moments of panic, trying to get those last few brush strokes in before time runs out.

    There’s a healthy amount of Strategy involved here too, Do you go for the broader shapes quickly, or focus on those smaller details that may boost your score? Either way no two matches really felt the same when I was playing, as I was trying different ways to optimise my accuracy score

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    Why It works🧠

    Beyond the laughs, Sloppy Forgeries taps into that same accessible creative itch games like Drawful or even Skribbl.io do, but with a surprisingly artful twist. It manages to celebrate fine art while also absolutely butchering it in the most amazing way, 

    The Dev clearly has a strong love for art, combined with some absurdity in a perfect blend, the game also seems to sharpen your mind, you think quick and really tap into your inner artist, i’ve never been good at art, in fact, even in school my worst nemesis was shading a circle! (story for another day) but this game made me actually enjoy it, and want to see how good I could actually be!

    As you can see… Not Very!
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    So When Can You Play it?

    The game is currently unreleased, but it’s already making waves in indie circles. No hard release date just yet, but it’s one of the most uniquely fun party games we’ve played in a while. It’s expected in 2025, so be sure to add it onto your wishlist, and keep your brushes at the ready, this is absolutely one to keep a close eye on!

    We’ll be watching this one closely here at InsideXO, and we’ll update as soon as more info drops. 

    Let us know Your Thoughts below in the comments, or Join the Official XO Discord, and come chat!

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    One response to “Painting Under Pressure: Sloppy Forgeries Is Indie Chaos at Its Best”

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  • Day one in the Grass – Grounded Launch Day Impressions

    Day one in the Grass – Grounded Launch Day Impressions

    It’s launch day, and I’ve just wrapped up my first few hours in Grounded 2. I’m sunburned, bug-bitten, and completely hooked.

    Obsidian has come back swinging with a sequel that feels warmly familiar, but deeper, denser, and just that little bit deadlier. From the moment I awoke, tiny and clueless, the world felt bigger. Not just physically,  though the map is expanded for sure, but in its systems, its surprises, and its sense of danger, and Overall risk to reward.

    What Stood Out?

    Straight away, the game felt as though I was more equipped, with an excellent early-game loop, more tools, more variety in base building, and a heavy push towards exploration, sending me down ant nests, and stumbling into spider territory much quicker than I must say I wanted! But it all felt amazing; it was a guided journey filled with fear, fascination, and a whole load of fun

    And the new areas I managed to see? Gorgeous, the game looks brilliant, and despite some issues I was experiencing with framerate drops, it did feel well polished for such a new game. The lighting across the map is stunning, and it feels as though there’s more verticality to the game now, with a strong push towards underground exploration as well.

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    Smarter Than Ever…

    Combat feels much tighter, the AI behaviour seems to be massively improved, bugs seemingly working together, hunting me down several times, when I thought I’d gotten away, and that feeling of pure panic being chased by a spider, straight into a web… Never again!


    Weirder Than Ever, And We Love It!

    The tone of Grounded 2 is that perfect mix of childhood wonder and survival anxiety; it’s horrifying in the most addictive way, and amazing how unusual some situations need to feel, especially with the NPCs that I won’t spoil, because you just need to experience it for yourself to understand!

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    First-Day Verdict

    Obsidian gets what made Grounded special, and what their audience loves. This isn’t a simple sequel; it’s the backyard reborn. I’m already thinking about how I’ll rebuild my dream base, bigger and better than ever, and what the deeper systems might unlock for me in the coming weeks. For any fans of the first game, or anyone just curious about it, I cannot recommend it more highly.

    Myself & Moddedv10 outside our First litte Abode

    Do you have any thoughts you’d love to share on the game? leave them below in the comments, or join our Official Discord and come chat!

    Thanks for Reading!

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    One response to “Day one in the Grass – Grounded Launch Day Impressions”

    1. ModdedXO avatar
      ModdedXO

      I did not enjoy the spiders, they were big and scary

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  • Dead Metro: Where Every Step Could Be Your Last

    Dead Metro: Where Every Step Could Be Your Last


    Genre: Adventure, Survivor Simulation

    Developer: Trust Me Bro Studio

    Released: Coming Soon

    Price: Free DemoAvailable on Steam

    https://store.steampowered.com/app/3134490/Dead_Metro/.

    Beneath the rusted metal and flickering lights of long-abandoned cities, small towns, and heavily invested zones, something stirs… and it’s not happy you’re here. Dead Metro, a free indie developed with raw tension and a grim atmosphere all around, throws you into a suffocating underground maze where survival hinges on every bullet and every step. It’s rough around the edges, but what it offers is a brutally effective taste of what’s to come, and trust me, the darkness doesn’t play fair.

    My First Impressions 💬

    Dead Metro wastes no time dropping you into a run-down underground world that feels both claustrophobic and alive with tension. Even in demo form, the game’s atmosphere feels well-realised, from flickering tunnel lights to the constant sense of danger just out of sight. It instantly gave me that grimy, post-collapse vibe reminiscent of Metro 2033, but stripped down in a way that focuses more on raw survival than heavy narrative. From the start, it’s clear this is a world where every corner could kill you, and that’s what makes it so gripping.

    Controls and Gameplay🕹️

    Based on gameplay, movement, and combat feels surprisingly tight for a game still in its demo phase. The weapon handling, especially with the shotgun and assault rifle, has a punchy, impactful weight to it. Enemy encounters are sharp and unforgiving, keeping you alert as you push through the darkness. Resource management is crucial; you’re constantly scavenging for ammo and supplies while trying not to get overwhelmed. There’s a simplicity to the core of loot, explore, survive and shoot, but it works well in this gritty setting. The pacing allows for both tense firefights and slower, ambient exploration.

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    Graphics📺

    Dead Metro thrives on its visual tone. While not hyper-detailed, the lighting, shadows, and grime-smeared textures all add up to a cruel, believable environment. What stands out most to me is the game’s commitment to mood: dim tunnel corridors, leaking pipes, and the occasional glowing emergency light that really sets the tone. Creature design, though limited, is effective and creepy, especially when backed by the game’s lighting and animation. Even in its current state, the game looks the part of a solid horror-survival experience.

    Performance🖱️

    For a demo, it runs very well. There are no aggravating frame drops or audio stutters, and loading is fast and stable between areas. Gunfire is synced with audio and visual effects, and transitions between exploration and combat are seamless. That said, a few moments showed rough animations and slightly stiff enemy AI, totally expected for an early build. These are areas that could easily see improvement in future updates.

    Summary📝

    To wrap things up, Dead Metro is shaping up to be a gritty, underground survival horror gem. It channels classic post-apocalyptic energy while keeping things intense. The moment-to-moment gameplay rewards patience and awareness, while the setting constantly puts you on edge. For a free demo, it delivers a lot, and if the full version expands on the mechanics, polish, and enemy variety, it should become a must-play for fans of claustrophobic horror.

    If you’re into harsh environments, jump-scares with bite, and eerie atmosphere soaked in rust and darkness, this is a game to keep your eye on.

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    Final Thoughts

    All in all, Dead Metro is a haunting and surprisingly immersive indie experience that proves you don’t need flashy graphics or a massive budget to leave a lasting impression. It’s a short but impactful ride through a nightmare-fueled subway, packed with atmosphere, tension, and just enough mystery to keep you hooked.

    Badge: One to Watch
    Summary: A gritty and atmospheric underground horror that punches above its weight and drags you along the rails of fear.

    Rating:
    Graphics: 3.5/5
    Gameplay: 4/5
    Atmosphere: 5/5
    Future Potential: 5/5
    Overall: 4 out of 5

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    One response to “Dead Metro: Where Every Step Could Be Your Last”

    1. SkullFireXO avatar

      Solid Game by the looks of it, on the list, love a good survival game

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